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Voyager

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Devlog

  • July 2021 Developer's Log and Update
    August 06, 2021 by Abdulaziz
    After taking a break on Voyager, shifting focus on school exam prep and other projects, I have decided to continue progress on Voyager. Since then, I have made some progress, my first improvement will... Continue reading
  • February and March 2021 Developer's Log and Update
    March 30, 2021 by Abdulaziz
    Substantial progress this month, I revamped the entire collision system (and most of the progress this month is purely just working on collisions, collision detection always been a pain) and made a fe... Continue reading
  • January 2021 Developer's Log and Update
    March 08, 2021 by Abdulaziz
    In this devlog, I develop a video game using Carnegie Mellon and Disney's Panda3D game engine and also plan to hopefully release it on Steam and/or itch.io. The first step in creating this project was... Continue reading
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